EN: Use 'Welcome to' followed by a place to greet someone arriving at a specific location.
中文: 使用“Welcome to”加地点,用来欢迎抵达该地的人。
Welcome to our home!
欢迎来到我家!
EN: In English-speaking cultures, it is very common to use 'Hey' as a friendly, informal greeting among friends or acquaintances.
中文: 在英語系國家,朋友或熟人之間非常常用「Hey」作為親切且非正式的打招呼方式。
EN: Use 'look + adjective' to describe how something appears to your eyes.
中文: 用“look + 形容词”来描述某物在视觉上给人留下的印象或外观特征。
The cake looks delicious.
这个蛋糕看起来很好吃。
EN: In English-speaking cultures, it is common and polite to compliment the atmosphere or decor when entering a friend's workplace or home.
中文: 在英語系國家,進入朋友的工作場所或家中時,稱讚環境氣氛或裝潢是一種常見且有禮貌的社交行為。
EN: To ask about past actions, use 'did' + 'subject' + 'base verb'. This shows the action happened and finished in the past.
中文: 询问过去发生的事情时,结构为“did”+“主语”+“动词原形”。这表示该动作发生在过去且已经结束。
What did you eat for breakfast?
你早餐吃了什么?
EN: In English-speaking cultures, asking 'What did you do last night?' is a very common way to start a friendly conversation or 'small talk' with friends and colleagues.
中文: 在英語系國家,詢問「你昨晚做了什麼?」是與朋友或同事開啟友善對話或「閒聊 (small talk)」的一種非常常見的方式。
EN: Use 'until' to show how long an action continued before it stopped at a specific time.
中文: 用“until”表示某个动作持续进行,直到某个特定时间点才停止。
I stayed at the library until 9 PM.
我在图书馆待到晚上九点。
EN: In many English-speaking cultures, 'midnight' is a common way to say 12:00 AM, often implying staying up late for leisure activities.
中文: 在英語文化中,「midnight」是凌晨 12:00 的常用說法,通常隱含著為了休閒活動而熬夜的意思。
EN: Use 'did' to ask questions about the past. When you use 'did', the main verb (like 'play') stays in its basic form.
中文: 用“did”来询问过去发生的事。当句子中出现“did”时,随后的谓语动词(如 play)要用原形。
What did you eat for breakfast?
你早餐吃了什么?
EN: In English conversations, saying 'Oh really?' is a very common way to show you are listening and encourage the speaker to continue. It doesn't mean you doubt them; it shows interest.
中文: 在英語對話中,說 'Oh really?' 是一種非常常見的方式,用來表示你正在傾聽並鼓勵對方繼續說下去。這並不代表你懷疑對方,而是展現你的興趣。
EN: To talk about things that happened in the past, we usually add '-ed' to the end of the action word (verb).
中文: 表达过去发生的事情时,我们通常会在动词词尾加上“-ed”。
I watched a movie yesterday.
我昨天看了一部电影。
EN: In gaming culture, a 'quest' refers to a specific mission or journey that a player must complete to earn rewards or progress in the story.
中文: 在遊戲文化中,「quest」指的是玩家為了獲得獎勵或推進劇情而必須完成的特定任務或旅程。
EN: Use 'What is a...?' to ask for the definition or explanation of a singular noun you don't know.
中文: 用“What is a...?”来询问你不认识的单数名词的定义或解释。
What is a podcast?
什么是播客?
EN: In gaming culture, a 'quest' refers to a specific task or mission that a player must complete to earn rewards or progress in the story.
中文: 在遊戲文化中,「quest」(任務/冒險)是指玩家為了獲得獎勵或推動劇情發展而必須完成的特定任務。
EN: Use 'and' to join two actions done by the same person in one sentence.
中文: 用“and”来连接同一个人完成的两个动作,可以让句子更连贯。
I drink water and eat an apple.
我喝水并吃了一个苹果。
EN: In gaming culture, 'quests' and 'missions' are common terms used to describe tasks that players must complete to progress in the story.
中文: 在遊戲文化中,「quests」(探險/任務) 和 「missions」(使命/任務) 是描述玩家為了推進劇情必須完成的任務的常用術語。
EN: Use 'Sound + Adjective' to react to something you just heard. It shows your feeling or opinion about an idea.
中文: 用“Sound + 形容词”对刚听到的事情做出回应,表达你对该想法的感受或看法。
That sounds great!
那听起来棒极了!
EN: In English conversations, using 'That sounds...' is a very common and polite way to show you are listening and interested in what the other person is saying.
中文: 在英語對話中,使用「That sounds...」是一種非常常見且禮貌的方式,用來表示你正在傾聽並對對方所說的話感興趣。
EN: Use 'at first' to describe a situation or feeling that existed at the beginning of an event, which often changes later.
中文: 用“at first”来描述某件事刚开始时的状况或感受,通常暗示之后情况会有所改变。
The book is boring at first, but it gets better.
这本书刚开始很无聊,但后来变得更有趣了。
EN: In English-speaking cultures, it is common to encourage someone by acknowledging a difficulty but following it with a positive outcome, using 'But' to shift focus to the success.
中文: 在英語文化中,人們常用「先承認困難,再給予正面預期」的方式來鼓勵他人,利用「But」將焦點轉移到成功的可能性上。
EN: Use 'How many' followed by a plural noun to ask about the quantity of something you can count.
中文: 用“How many”加上可数名词复数形式来询问数量。
How many apples are there?
那里有多少个苹果?
EN: In gaming culture, 'levels' can refer to stages of a game or the progress of a character. Asking 'How many levels' is a common way to gauge the length or difficulty of a game.
中文: 在遊戲文化中,「levels」可以指遊戲的關卡或是角色的等級。詢問「How many levels」是衡量遊戲長度或難度的常用方式。
EN: Use 'There are' to say that more than one thing exists. Use 'I am on' to describe your current progress or location in a sequence like levels or pages.
中文: 用“There are”表示存在多个事物。用“I am on”来表达你在某个序列(如关卡或页数)中的进度或位置。
There are ten books. I am on page five.
有十本书。我读到第五页了。
EN: In gaming culture, 'levels' can refer to stages of a game or the character's experience rank. Here, it refers to the stages Alex must complete.
中文: 在遊戲文化中,「levels」可以指遊戲的關卡,也可以指角色的等級。在這裡,它指的是 Alex 必須完成的遊戲關卡。
EN: Use 'a lot of' to talk about a large amount or number of something. It can be used with both countable things (like levels) and uncountable things (like water).
中文: 用“a lot of”表示大量。它既可以修饰可数名词(如关卡 levels),也可以修饰不可数名词(如水 water)。
There are a lot of people at the park.
公园里有很多人。
EN: In casual conversation, 'Wow' is a very common way to show interest and keep the conversation going. It shows you are listening and impressed by what the other person said.
中文: 在日常對話中,「Wow」是表現興趣並讓對話持續下去的常用方式。這顯示你正在傾聽,並對對方所說的話感到印象深刻。
EN: Use 'more' before long adjectives (usually 2 or more syllables) to compare two things.
中文: 在多音节形容词(通常为双音节或以上)前加上“more”,用来构成表示“更加……”的比较级。
This movie is more interesting than the last one.
这部电影比上一部更有趣。
EN: Use 'Can you...' at the beginning of a sentence to ask about someone's ability or the possibility of doing something.
中文: 句首使用“Can you...”来询问某人的能力或做某事的可能性。
Can you swim in the ocean?
你会在大海里游泳吗?
EN: In gaming culture, 'other people' often refers to the online community or friends. Asking this helps determine if a game is 'single-player' or 'multiplayer'.
中文: 在遊戲文化中,「其他人」通常指網路社群或朋友。詢問這個問題可以幫助判斷一款遊戲是「單人遊戲」還是「多人遊戲」。
EN: Use 'has' when the subject is 'It', 'He', or 'She' to show possession or features.
中文: 当主语是 It、He 或 She 时,用 has 表示拥有某物或具备某种特征。
It has a big screen.
它有一个大屏幕。
EN: In gaming culture, 'multiplayer' is a standard term. It's common to ask if a game is 'single-player' or 'multiplayer' when discussing hobbies.
中文: 在遊戲文化中,「multiplayer」(多人遊戲) 是一個標準術語。在討論愛好時,詢問遊戲是「single-player」(單人) 還是「multiplayer」(多人) 是很常見的。
EN: Use 'What does [word] mean?' to ask for the definition of a word you don't understand. Remember to use 'does' for singular subjects.
中文: 想询问某个单词的定义时,可以使用“What does [单词] mean?”句型。注意主语是单数时要用 does。
What does 'strategy' mean?
“strategy”是什么意思?
EN: In gaming culture, 'multiplayer' is a standard term. Asking for definitions is a natural way to keep a conversation going when learning new hobbies.
中文: 在遊戲文化中,「multiplayer」是一個標準術語。在學習新愛好時,詢問定義是保持對話繼續的自然方式。
EN: Use 'It means...' to explain the definition or significance of a word or situation.
中文: 用“It means...”来解释某个单词或某种情况的定义或含义。
It means you are late.
它的意思是妳迟到了。
EN: In gaming culture, 'multiplayer' is a standard term. Explaining it simply as 'playing together' is a common way to help non-gamers understand technical terms.
中文: 在遊戲文化中,「multiplayer」(多人遊戲) 是一個標準術語。用「一起玩」來簡單解釋,是幫助非玩家理解技術術語的常見方式。
EN: Use 'better than' to compare two things when one is more good or positive than the other.
中文: 用“better than”比较两件事物,表示其中一个比另一个更好或更积极。
Eating fruit is better than eating candy.
吃水果比吃糖果好。
EN: In Western gaming culture, 'multiplayer' is often seen as a social activity that builds community, contrasting with the stereotype of gaming as a solitary hobby.
中文: 在西方遊戲文化中,「多人遊戲」常被視為一種建立社群的社交活動,這與「玩遊戲是孤獨愛好」的刻板印象形成對比。
EN: Use 'much' before a comparative adjective (like 'better') to add emphasis, meaning 'a lot more'.
中文: 在比较级形容词(如 better)前使用“much”可以起到强调作用,意思是“……得多”或“好多了”。
This book is much better than the last one.
这本书比上一本好多了。
EN: In gaming culture, 'strategy' refers to the plan or method used to win. Using 'too' at the end of a sentence is a common way to add information in casual conversation.
中文: 在遊戲文化中,「strategy」(策略)指的是贏得比賽的計畫或方法。在句尾使用「too」是日常對話中增加補充資訊的常見方式。
EN: Use 'want to' followed by a base verb to express a desire or wish to do something.
中文: 使用 "want to" 后接动词原形,用来表达做某事的意愿或打算。
I want to eat pizza.
我想吃披萨。
EN: In English-speaking cultures, asking 'Can I...?' is a common and friendly way to join an activity, especially among friends.
中文: 在英語系國家,使用「Can I...?」是加入某項活動時非常普遍且友善的方式,特別是在朋友之間。
EN: Use 'will' to talk about things you plan or promise to do in the future.
中文: 使用“will”来描述你计划或承诺在未来要做的事情。
I will call you tomorrow.
我明天会给你打电话。
EN: 'Of course' is a very common and polite way to say 'yes' when someone asks for a favor or permission.
中文: 當有人請求幫助或許可時,「Of course」是一種非常常見且有禮貌的答應方式。
EN: Use 'will' to talk about future plans or promises made at the moment of speaking.
中文: 用“will”来表达说话当下所做的未来计划或承诺。
I will call you later.
我稍后打给你。
EN: In English, 'your place' is a very common and friendly way to say 'your home' or 'your apartment' among friends.
中文: 在英文中,朋友之間非常常用 'your place' 來代替 'your home' 或 'your apartment',這顯得比較隨和且親切。
EN: Use 'will' followed by a base verb to talk about future plans or promises made at the moment of speaking.
中文: 用“will”后接动词原形,用来表达未来的计划或说话当下所做的承诺。
We will watch a movie tomorrow.
我们明天要去看电影。
EN: In gaming culture, a 'quest' refers to a specific mission or task. Using 'together' emphasizes the social and cooperative aspect of modern gaming.
中文: 在遊戲文化中,「quest」指的是特定的任務或關卡。使用「together」強調了現代遊戲中的社交與合作特質。
EN: Use 'can't wait' followed by an exclamation to show you are very excited about something in the future.
中文: 用“can't wait”并在句尾加上感叹号,用来表达你对未来即将发生的事感到非常兴奋或迫不及待。
I can't wait for the party!
我等不及要参加派对了!
EN: In English, 'fun' and 'funny' are different. 'Fun' means enjoyable (like a game), while 'funny' means something that makes you laugh (like a joke).
中文: 在英文中,「fun」和「funny」不同。「fun」是指令人愉快的(例如遊戲),而「funny」是指有趣的、好笑的(例如笑話)。
重要单词附有 IPA 发音、定义、例句和互动式测验。
在本文中: 午夜,指深夜十二点
在本文中: 任务、探索,指游戏中的冒险任务
在本文中: 冒险,指刺激或不寻常的经历
在本文中: 任务,指被指派去完成的工作
在本文中: 关卡、等级,指游戏中的阶段
在本文中: 令人兴奋的、令人激动的
在本文中: 多人游戏的,指支持多人同时参与的模式
在本文中: 单独地、独自一人的
在本文中: 策略、战术,指为达到目标而制定的计划
在本文中: 教、教导
片语包含类型标示、双语定义、用法说明和例句。
at the beginning
起初、开始时
to participate in exciting or dangerous experiences
去冒险
to be very excited about something that will happen
迫不及待
at your home
在你家
A genre of video game centered around completing specific tasks, missions, or journeys.
冒险游戏 / 任务游戏
A distinct stage or area in a video game that a player must complete to progress.
关卡
A specific game setting that allows multiple players to interact in the same game environment.
多人模式